First Person & Third Person Games: 1984 (Knight Lore, Hydlide, Below the Root, Dragon Slayer and King's Quest are released)
1972-1983|1984|1985|1986|1987|1988|1989
Elite (Multi, 1984)
Subgenre: 3D Space Exploration Sim (flight, trade, combat), Open world (large world for the time)
Perspective: FP view
-Randomly generated galaxy w/ 400+ sun systems
-Save feature
Playthrough (C64) - Video Review - Mini Review
King's Quest (Multi, 1984)
Subgenre: Quest Adventure w/ some action elements (timing grabbing onto the hawk for example)
Perspective: TP view
Other: Non-linear structure; Looping world
Playthrough (PC) - Video Review - Mini Review (AGDI fan remake)
Star Trader (C64/Spectrum, 1984)
Subgenre: Graphic Adventure/Action Adventure/Space Flight Sim, Trading
Perspective: FP view
Other: Day/night cycle (shop schedules), Hotels, 8-player mode (take turns, 2 turns each)
Hunger and thirst mechanics
Can be mugged if you wait outside
Persuasion mechanics (lie to or bribe customs officials)
Can choose to pay or fight enemies
Gameplay (Spectrum) - Video Review - Mini Review
Elite (Multi, 1984)
Subgenre: 3D Space Exploration Sim (flight, trade, combat), Open world (large world for the time)
Perspective: FP view
-Randomly generated galaxy w/ 400+ sun systems
-Save feature
Playthrough (C64) - Video Review - Mini Review
King's Quest (Multi, 1984)
Subgenre: Quest Adventure w/ some action elements (timing grabbing onto the hawk for example)
Perspective: TP view
Other: Non-linear structure; Looping world
Playthrough (PC) - Video Review - Mini Review (AGDI fan remake)
Star Trader (C64/Spectrum, 1984)
Subgenre: Graphic Adventure/Action Adventure/Space Flight Sim, Trading
Perspective: FP view
Other: Day/night cycle (shop schedules), Hotels, 8-player mode (take turns, 2 turns each)
Hunger and thirst mechanics
Can be mugged if you wait outside
Persuasion mechanics (lie to or bribe customs officials)
Can choose to pay or fight enemies
Gameplay (Spectrum) - Video Review - Mini Review