Isometric View Games: 1984 (Elite, Star Trader, Below the Root, Pitfall II, Impossible Mission and King's Quest are released)
1983|1984|1985|1986|1987|1988|1989
Knight Lore (PCs, 1984/FDS (NES), 1986)
Subgenre: Maze Platformer/Action Adventure, Collectathon element (14 items that you need to put in a cauldron in a certain order)
Perspective: Isometric view
Other: Flip screen/multi-screen
-Block pushing and carrying (move objects to reach some items)
-Persistent items (can be placed in any room and picked up later)
-Time limit (40 days)
-Day/night cycle
-Werewolf transformation (turn into one at night, some monsters only attack you in this form but otherwise gameplay is the same)
-Puzzles reset by re-entering rooms
-Randomized quest item and cauldron locations
-FDS/NES ver.: Broken up into nine stages consisting of eleven rooms each, Increases the number of items to find from eight to eleven, Eighty days instead of forty to complete the game, The ability to move objects in order to reach items was removed
-Called Arcade Adventure back in the day
Playthrough - Review
Knight Lore (PCs, 1984/FDS (NES), 1986)
Subgenre: Maze Platformer/Action Adventure, Collectathon element (14 items that you need to put in a cauldron in a certain order)
Perspective: Isometric view
Other: Flip screen/multi-screen
-Block pushing and carrying (move objects to reach some items)
-Persistent items (can be placed in any room and picked up later)
-Time limit (40 days)
-Day/night cycle
-Werewolf transformation (turn into one at night, some monsters only attack you in this form but otherwise gameplay is the same)
-Puzzles reset by re-entering rooms
-Randomized quest item and cauldron locations
-FDS/NES ver.: Broken up into nine stages consisting of eleven rooms each, Increases the number of items to find from eight to eleven, Eighty days instead of forty to complete the game, The ability to move objects in order to reach items was removed
-Called Arcade Adventure back in the day
Playthrough - Review