Isometric View Games: 1985 (Ultima IV, Mercenary, Taui Ceti, Brain Breaker, The Bard's Tale, Hero of the Golden Talisman and Dragon Buster are released)
1983|1984|1985|1986|1987|1988|1989
Alien 8 (Spectrum/Multi, 1985)
Subgenre: Knight Lore-like Action Adventure/Maze Platformer
Perspective: Isometric view
-No save feature?
-Called Arcade Adventure back in the day
Playthrough (Spectrum)
Fairlight (Spectrum, 1985/PCs, 1986)
Subgenre: Knight Lore-like Action Adventure
Perspective: Isometric
Other: Hydlide 1-style bump combat (can also push enemies off ledges)
-Object manipulation (push, pick up and drop, stack)
-Run move
-Killed enemies drop helmets which will respawn into the same enemy and you can pick it up and place it elsewhere - if hit by a tornado hazard they are destroyed completely
-Multiple item inventory (some are too heavy to carry more than one of)
-Locked doors and keys
-Teleportation scroll
-Called Arcade Adventure back in the day
Playthrough - Gameplay w/ Commentary
Outliers
Gunfright (Spectrum/MSX, 1985)?
Subgenre: Puzzle/Maze/AA?
Perspective: Isometric
-No platforming?
-Western theme
-Shooting gallery mini-games (duels, falling objects)
-No ability/tool gating?
Alien 8 (Spectrum/Multi, 1985)
Subgenre: Knight Lore-like Action Adventure/Maze Platformer
Perspective: Isometric view
-No save feature?
-Called Arcade Adventure back in the day
Playthrough (Spectrum)
Fairlight (Spectrum, 1985/PCs, 1986)
Subgenre: Knight Lore-like Action Adventure
Perspective: Isometric
Other: Hydlide 1-style bump combat (can also push enemies off ledges)
-Object manipulation (push, pick up and drop, stack)
-Run move
-Killed enemies drop helmets which will respawn into the same enemy and you can pick it up and place it elsewhere - if hit by a tornado hazard they are destroyed completely
-Multiple item inventory (some are too heavy to carry more than one of)
-Locked doors and keys
-Teleportation scroll
-Called Arcade Adventure back in the day
Playthrough - Gameplay w/ Commentary
Outliers
Gunfright (Spectrum/MSX, 1985)?
Subgenre: Puzzle/Maze/AA?
Perspective: Isometric
-No platforming?
-Western theme
-Shooting gallery mini-games (duels, falling objects)
-No ability/tool gating?